MERCHANT HOUSES AND MERCANTILE COMPANIES

The merchant houses and mercantile companies have a great deal of power in the world of Soulshard, and in placed like the Six Cities Confederacy, their influence can be more strongly felt than that of government or temple. First, it is important to note a distinction between a merchant house and a mercantile company: merchant houses are dynastic in nature and rarely publicly traded; in contrast, mercantile companies are not dynastic and often are publicly traded. A mercantile company simply requires a charter to exist and may be created by a single merchant house, a group of houses working together, or anyone who can find the necessary funding to create such a company.

Although the nature of mercantile companies began in Sheinar and have the strongest support there, they have also been founded in other lands. As they have increased their economic and political sway, mercantile companies have increased in numbers and spread to places one would not have expected. There are hundreds of merchant houses and mercantile companies, connected in webs of interdependence and competition. At times, competition can leave the the trading and auction room floors and bleed into the streets. At times such as these, adventurers are often hired to do the dirty work that could otherwise lead to sanctions.

Listed below are the major Merchant Houses and Mercantile Companies.

Merchant Houses

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Mercantile Companies

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